Veil of Shadows
Hide in stealth for up to two minutes. During Veil of Shadows, your movement speed is decreased. Cannot be cast while in combat.
Required Class | Hunter |
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Skill Branch | Close Combat |
Available at | Level 1 |
Prerequisites | Camouflage Lv. 1 |
Range | N/A |
Cooldown | 30 seconds |
Skill Usage
Veil of Shadows significantly reduces the detection range of hostile monsters toward you for 2 minutes, reducing your chances of getting into combat with them. Unlike Invisibility, the monsters can still detect you, but only if they're standing close to your position. Has a movement speed penalty based on the skill's level and consumes 2 Endurance every 3 seconds while Veil of Shadows is active. Only when you're using any skill or item causes the effects of Veil of Shadows to be cancelled.
At skill level 3, Veil of Shadows gains an additional effect, increasing your attack and magic by 15% for 8 seconds after you cancel Veil of Shadows.
This skill is countered by the effects of Eagle Eye, which increases your detection range towards other players and monsters.
Notes
- Monsters with Extrasensory are unaffected by this skill, as they can still see you at the same range regardless of Veil of Shadows being active or not.
- Any player (both PvE and PvP) that is not in the same group as you won't be able to spot you unless they get closer to your position.
- You cannot recover Endurance while Veil of Shadows is active. This includes both Camouflage and Focused Shot's effects.
Level
Skill Level | Minimum Lv. Required | Movement Speed Penalty |
---|---|---|
Lv. 1 | -- | -30% |
Lv. 2 | 15 | -15% |
Lv. 3 | 25 | 0% |
General | Auto-Attack • Alchemy • Elixir Mastery • Cooking • Craft • Analyse • First Aid • Marker |
Pet | Call Pet • Revive Pet • Pet: 'Attack' • Pet: 'Follow Me' • Pet: 'Stay Here' |
Extra Abilities | Curse of Roots |
Combat | Bite • Improved Bite • Focused Strike • Slash • Swipe • Natural Fighter • Adrenaline Rush • Thrash • Battle Cry • Overpower • Pounce |
Defense | Toughness • Charge • Bash • Smite • Taunt • Shattering Strike • Growl • Burning Determination • Spell Reflect • Unyielding Rage • Endurance • Divine Plea • Deflect |
Others | Battle Stance • Defensive Stance |
Arcane | Mana Shield • Harvest Mana • Arcane Focus • Bind Elemental • Skip • Invisibility • Teleport • Bind Earth • Disrupt Magic • Arcane Might • Dispel Magic • Steal Magic |
Fire | Fire Bolt • Embers • Ignite • Fire Wall • Infernal Heat • Fire Hail |
Ice | Icicle • Arctic Winds • Mana Crystal • Mana Explosion • Ice Spikes • Mist of Ice • Frigid Splash • Intense Cold • Path of Frost • Blizzard • Flash Freeze • Frost Nova |
Wind | Thunderbolt • Lightning Bolt • Overcharge • Lightning Rod • Wind Burst • Overload |
Earth | Earth Spike • Spike Trap • Rune of Power • Heavy Rune • Rune of Wisdom • Rune of Warding |
Others | Grace of Elements |
Restoration | Revitalise • Revive • Serenity • Elemental Ward • Heal • Bond of Healing • Healing Springs • Song of Harmony • Surge of Light • Divine Clarity • Emerald Shield • Healing Winds • Greater Heal |
Toxicology | Petal Rain • Poison • Poison Dust • Stir • Envenom • Nightfall • Cure Poison • Leeching Poison • Unfaltering Resolve |
Light | Judgement • Spiritual Regeneration • Exorcise • Holy Fire • Nourish |
Magic | Blessing of Speed • Blessing of Fortitude • Curse of Slowness • Curse of Silence • Protection of Nature • Inspiration |
Dark | Dark Pact • Spirit Strike • Life Tap • Dark Bolt • Terrify • Torment • Evil Land • Possess • Drain Health |
Close Combat | Rake • Rip • Enchant Poison • Camouflage • Veil of Shadows • Sprint • Shadowstep • Heal Pet • Battle Instincts • Combat Training • Touch of the Phoenix |
Ranged Combat | Double Strafe • Bow Mastery • Focused Shot • Arrow Shower • Sniping • Sharp Shot • Disrupting Shot • Piercing Shot • Sharpen Senses • Siphoning Shot • Arrow Barrage • Eagle Eye |
Traps | Trap Proficiency • Tar Trap • Incinerating Trap • Root Trap • Explosive Trap |
Others | Arrow Crafting |