Difference between revisions of "Inspiration"
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== Notes == | == Notes == | ||
− | + | * It is one of four buff spells (others include [[Blessing of Speed]], [[Blessing of Fortitude]] and [[Elemental Ward]]) that priests with a buffing set will require to help out their group. Groups may find it difficult to tackle a dungeon or world boss, which is where buffs come in handy. | |
* When Dark Pact is active, Inspiration (I) becomes Dark Inspiration (DI). Both Inspiration and Dark Inspiration's effects cannot be active at the same time. Inspiration only increases Strength and Intellect, while Dark Inspiration only increases Attack and Magic. | * When Dark Pact is active, Inspiration (I) becomes Dark Inspiration (DI). Both Inspiration and Dark Inspiration's effects cannot be active at the same time. Inspiration only increases Strength and Intellect, while Dark Inspiration only increases Attack and Magic. |
Revision as of 22:30, 16 October 2020
Fill the target with inspiration, increasing their strength and intellect depending on their level for 15 minutes.
Required Class | Priest |
---|---|
Skill Branch | Magic |
Available at | Level 10 |
Prerequisites | Protection of Nature Lv. 1 |
Range | Self/Allies, 4 meters |
Cooldown | 1 second |
Skill Usage
An important buff spell that increases an ally's strength and intellect stats depending on their level (not your level) and the level of the skill itself. Strength increases physical damage which Warriors need, and Intellect, which both Priests and Mages want for magic.
When Dark Inspiration is used, an ally receives attack and magic by half of the increase towards strength and intellect. For example, by using Dark Inspiration (Lv. 2) on a level 30 Warrior, they will receive 15 attack and magic.
Notes
- It is one of four buff spells (others include Blessing of Speed, Blessing of Fortitude and Elemental Ward) that priests with a buffing set will require to help out their group. Groups may find it difficult to tackle a dungeon or world boss, which is where buffs come in handy.
- When Dark Pact is active, Inspiration (I) becomes Dark Inspiration (DI). Both Inspiration and Dark Inspiration's effects cannot be active at the same time. Inspiration only increases Strength and Intellect, while Dark Inspiration only increases Attack and Magic.
Level
Skill Level | Minimum Lv. Required | Strength/Intellect Increase (I-only) | Attack/Magic Increase (DI-only) |
---|---|---|---|
Lv. 1 | 10 | 0.5 x level | 0.25 x level |
Lv. 2 | 20 | 1 x level | 0.5 x level |
General | Auto-Attack • Alchemy • Elixir Mastery • Cooking • Craft • Analyse • First Aid • Marker |
Pet | Call Pet • Revive Pet • Pet: 'Attack' • Pet: 'Follow Me' • Pet: 'Stay Here' |
Extra Abilities | Curse of Roots |
Combat | Bite • Improved Bite • Focused Strike • Slash • Swipe • Natural Fighter • Adrenaline Rush • Thrash • Battle Cry • Overpower • Pounce |
Defense | Toughness • Charge • Bash • Smite • Taunt • Shattering Strike • Growl • Burning Determination • Spell Reflect • Unyielding Rage • Endurance • Divine Plea • Deflect |
Others | Battle Stance • Defensive Stance |
Arcane | Mana Shield • Harvest Mana • Arcane Focus • Bind Elemental • Skip • Invisibility • Teleport • Bind Earth • Disrupt Magic • Arcane Might • Dispel Magic • Steal Magic |
Fire | Fire Bolt • Embers • Ignite • Fire Wall • Infernal Heat • Fire Hail |
Ice | Icicle • Arctic Winds • Mana Crystal • Mana Explosion • Ice Spikes • Mist of Ice • Frigid Splash • Intense Cold • Path of Frost • Blizzard • Flash Freeze • Frost Nova |
Wind | Thunderbolt • Lightning Bolt • Overcharge • Lightning Rod • Wind Burst • Overload |
Earth | Earth Spike • Spike Trap • Rune of Power • Heavy Rune • Rune of Wisdom • Rune of Warding |
Others | Grace of Elements |
Restoration | Revitalise • Revive • Serenity • Elemental Ward • Heal • Bond of Healing • Healing Springs • Song of Harmony • Surge of Light • Divine Clarity • Emerald Shield • Healing Winds • Greater Heal |
Toxicology | Petal Rain • Poison • Poison Dust • Stir • Envenom • Nightfall • Cure Poison • Leeching Poison • Unfaltering Resolve |
Light | Judgement • Spiritual Regeneration • Exorcise • Holy Fire • Nourish |
Magic | Blessing of Speed • Blessing of Fortitude • Curse of Slowness • Curse of Silence • Protection of Nature • Inspiration |
Dark | Dark Pact • Spirit Strike • Life Tap • Dark Bolt • Terrify • Torment • Evil Land • Possess • Drain Health |
Close Combat | Rake • Rip • Enchant Poison • Camouflage • Veil of Shadows • Sprint • Shadowstep • Heal Pet • Battle Instincts • Combat Training • Touch of the Phoenix |
Ranged Combat | Double Strafe • Bow Mastery • Focused Shot • Arrow Shower • Sniping • Sharp Shot • Disrupting Shot • Piercing Shot • Sharpen Senses • Siphoning Shot • Arrow Barrage • Eagle Eye |
Traps | Trap Proficiency • Tar Trap • Incinerating Trap • Root Trap • Explosive Trap |
Others | Arrow Crafting |